Resolutions
Resolution is what moves the price most, because consumption depends on how many pixels have to be generated per second.
| Resolution | Multiplier | When to use it |
|---|---|---|
| 480p | ×0.45 | Cheapest |
| 720p | ×1 | Reference |
| 1080p | ×2.25 | Most expensive |
A practical habit: test ideas at 480p, which costs half, and only take the shot that already works up to 1080p.